The Ultimate Guide to the 5e Barbarian Class in Dungeons & Dragons

5e barbarian

In Dungeons & Dragons 5th Edition (5e), the Barbarian class is renowned for its great hardiness, sheer strength, and savage wrath, which makes it a terrifying force in battle. The goal of this tutorial is to make the Barbarian class as easy to grasp as possible for all players, regardless of experience level, so they can develop, play, and maximize a Barbarian character.

What is a 5e Barbarian?

In Dungeons & Dragons 5th Edition (often abbreviated as 5e), the 5e Barbarian is a character class known for its incredible strength, toughness, and raw combat abilities. Barbarians are fierce warriors who rely on their primal instincts and physical prowess rather than magic or refined training.

What Makes a 5e Barbarian Unique?

Barbarians are the masters of raw physical power. They aren’t concerned with the finesse of magic or stealth. Instead, they charge into battle, relying on strength and endurance to overwhelm enemies.

The Barbarian’s most defining feature is Rage. While raging, Barbarians gain extra damage, resist physical damage, and become difficult to control. They are the ultimate front-line warriors who shrug off hits that would fell lesser adventurers.

Key Characteristics of a Barbarian

  • High Hit Points: Barbarians have a d12 hit dice, the highest in the game, making them one of the toughest classes in D&D.
  • Strength-based: The majority of their abilities revolve around Strength, allowing them to hit hard and lift heavy.
  • Rage: This ability grants bonus damage, resistance to physical damage, and other bonuses while active.
  • Unarmored Defense: Barbarians don’t need armor to have high defense, relying on their Constitution for protection.
  • Primal Instincts: Barbarians can take advantage of their primal senses through features like Danger Sense and Feral Instinct.

Barbarian Features and Abilities

Barbarians in 5e gain a variety of class features as they level up. Here’s a breakdown of these abilities:

Rage

Starting at level 1, the Barbarian can enter a rage as a bonus action. While raging:

  • You gain advantage on Strength checks and Strength saving throws.
  • You gain a bonus to damage on melee weapon attacks using Strength.
  • You have resistance to bludgeoning, piercing, and slashing damage.

Rage lasts for 1 minute and ends early if you’re knocked unconscious or if your turn ends without attacking a hostile creature or taking damage. You can rage a limited number of times per long rest, which increases as you gain levels.

Unarmored Defense

Barbarians can opt not to wear armor and instead rely on their Constitution to boost their Armor Class (AC). Your AC equals 10 + your Dexterity modifier + your Constitution modifier.

Reckless Attack

At level 2, you can attack with advantage on melee weapon attacks using Strength, but attacks against you also have advantage until your next turn. This is a risk-reward feature that helps Barbarians maximize their damage output.

Indomitable Might

At level 18, if your total for a Strength check is lower than your Strength score, you can use your Strength score in place of the rolled total.

Primal Champion

At level 20, your Strength and Constitution scores increase by 4, and their maximums also increase to 24.

Best Race Options for a Barbarian

Choosing the right race for your Barbarian can make a significant difference in how effective your character is in combat. Here are some of the best options:

Half-Orc

  • Bonus to Strength and Constitution: Half-Orcs get +2 Strength and +1 Constitution, ideal for a Barbarian.
  • Relentless Endurance: Once per long rest, when you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead.
  • Savage Attacks: When you score a critical hit, you roll one extra die of damage—perfect for stacking with the Barbarian’s Brutal Critical feature.

Goliath

  • Strength and Constitution Bonus: Goliaths gain +2 Strength and +1 Constitution.
  • Stone’s Endurance: You can use a reaction to reduce damage by 1d12 + your Constitution modifier once per short rest.
  • Powerful Build: You count as one size larger when determining carrying capacity and weight you can push or drag.

Mountain Dwarf

  • Strength and Constitution Bonus: Mountain Dwarves gain +2 Strength and +2 Constitution, giving them a strong advantage.
  • Dwarven Resilience: You have advantage on saving throws against poison, and you have resistance to poison damage.

Human (Variant)

  • Bonus Feat: The Variant Human starts with a free feat, which can be very useful for getting early access to feats that enhance Barbarian abilities.
  • Flexible Ability Score Increase: You get +1 to two different ability scores, allowing you to tailor your stats exactly how you want.

Building Your Barbarian: Key Ability Scores

When creating a Barbarian, it’s essential to prioritize your ability scores. Here’s how to assign them:

Strength (Primary)

Strength is your most important stat. It affects your attack rolls, damage output, and key features like Rage and Reckless Attack. Always prioritize a high Strength score.

Constitution (Secondary)

Constitution determines your hit points and boosts your Armor Class (AC) with Unarmored Defense. Barbarians need to survive long in combat, so a high Constitution is essential.

Dexterity

While Dexterity isn’t as critical as Strength and Constitution, it still plays a role in your Armor Class (if you’re unarmored) and can help with initiative rolls and saving throws.

Wisdom

Wisdom affects saving throws like perception and insight. While it’s not a top priority, you don’t want this stat to be too low.

Intelligence & Charisma

These are the least important stats for Barbarians. Intelligence and Charisma have minimal impact on your combat abilities, so feel free to assign your lowest rolls here.

The Barbarian’s Role in a Party

The Barbarian excels as the tank or damage dealer of the party. Their high hit points, resistances, and ability to deal significant damage make them perfect for frontline combat.

Role in Combat

  • Tank: Barbarians can soak up damage due to their high hit points and Rage’s damage resistances.
  • Damage Dealer: With Reckless Attack and Extra Attack, Barbarians deal consistent and powerful melee damage.

Role Outside Combat

  • Physical Strength: Barbarians are excellent at tasks that require brute strength, like breaking down doors or lifting heavy objects.
  • Intimidation: With their imposing physical presence, Barbarians often serve as the party’s intimidators.

Barbarian Subclasses (Primal Paths) and Their Features

At level 3, you choose a Primal Path, a subclass that further defines your Barbarian’s abilities. Below are some of the most popular options.

Path of the Berserker

This subclass focuses on pure offense, allowing the Barbarian to go into a frenzy of attacks.

  • Frenzy: When you rage, you can choose to go into a Frenzy, which lets you make one additional melee weapon attack as a bonus action on each of your turns. The downside is exhaustion after the rage ends.
  • Mindless Rage: Starting at level 6, you cannot be charmed or frightened while raging.
  • Retaliation: At level 14, when you take damage from a creature within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.

Path of the Totem Warrior

Totem Warriors can channel the spirits of animals to gain powerful abilities.

  • Spirit Totem (Bear): At level 3, you can choose the Bear totem, which grants resistance to all damage except psychic while raging.
  • Aspect of the Beast (Eagle): At level 6, you gain a flying speed while you aren’t wearing heavy armor.
  • Totemic Attunement (Wolf): At level 14, enemies within 5 feet of you have disadvantage on attack rolls against anyone other than you.

Path of the Ancestral Guardian

This subclass is about protecting allies by channeling ancestral spirits.

  • Ancestral Protectors: At level 3, your ancestors protect your allies by forcing enemies to attack only you.
  • Spirit Shield: At level 6, you can reduce damage dealt to an ally within 30 feet of you by 2d6 while raging.

Path of the Storm Herald

This subclass brings the fury of nature, granting elemental powers.

  • Storm Aura (Desert): At level 3, you can deal fire damage to creatures within your aura.
  • Storm Soul (Sea): At level 6, you gain resistance to lightning damage and can breathe underwater.

Combat Strategies and Roleplaying Tips

Combat Tactics for Barbarians

  • Reckless Attack and Great Weapon Master: Using these together maximizes your damage output, but be aware of the increased risk from giving enemies advantage on attacks against you.
  • Manage Your Rage: Don’t waste rage on easy fights. Save it for tough encounters where the damage resistance and bonus damage are essential.
  • Focus on Single Targets: Barbarians are most effective when focusing on one enemy at a time, using their high damage output to bring foes down quickly.

Roleplaying Your Barbarian

Barbarians are often driven by strong emotions or primal instincts. Whether your character is a fierce protector of their tribe, a wandering warrior seeking vengeance, or a wild nomad exploring the world, embrace the raw, untamed nature of the Barbarian in your roleplaying.

Optimizing a Barbarian for Damage, Defense, and Utility

Damage Optimization

  • Feats like Great Weapon Master: This feat allows you to take a -5 penalty to hit for a +10 bonus to damage. Combined with Reckless Attack, you can still hit reliably while dealing massive damage.
  • Critical Hits: Maximize critical hit potential with Brutal Critical and Savage Attacks from races like Half-Orcs.

Defense Optimization

  • Unarmored Defense: Maximize your Constitution score to boost your Armor Class.
  • Resistance to Damage: Keep raging during combat to resist incoming damage from physical sources.

Feats That Enhance Barbarian Abilities

While feats are optional, some can significantly improve a Barbarian’s effectiveness. Here are some of the best options:

Great Weapon Master

  • Gain a bonus action attack when you score a critical hit or reduce a creature to 0 hit points.
  • Take a -5 penalty to hit for a +10 damage bonus.

Sentinel

  • Stop enemies from escaping by reducing their speed to 0 when you hit them with an opportunity attack.

Tough

  • Gain an extra 2 hit points for every level, greatly increasing your survivability.

Polearm Master

  • Gain a bonus attack with the opposite end of a polearm and make opportunity attacks when enemies enter your reach.

Best Equipment for a Barbarian

Weapons

Barbarians should focus on weapons that use Strength. The best options are:

  • Greataxe: With a d12 damage die, it’s perfect for maximizing critical hits.
  • Maul: This two-handed weapon deals 2d6 damage, offering consistent high damage.

Armor

With Unarmored Defense, Barbarians don’t need heavy armor, so focus on boosting Constitution and Dexterity to increase AC naturally.

Magic Items

  • Belt of Giant Strength: This item boosts your Strength to enormous levels.
  • Cloak of Protection: Grants a bonus to AC and saving throws.

Common Barbarian Builds and Character Ideas

The Reckless Berserker

  • Focus: Maximum damage output with a high Strength score, Great Weapon Master, and reckless attacks every turn.
  • Race: Half-Orc for Savage Attacks.
  • Subclass: Path of the Berserker for Frenzy attacks.

The Totem Guardian

  • Focus: Protecting allies while staying durable in combat.
  • Race: Goliath for Stone’s Endurance.
  • Subclass: Path of the Totem Warrior with the Bear Totem for damage resistance.

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Conclusion

For players who relish being in the thick of battle and dealing out a ton of damage, the 5e Barbarian is an amazing class. You may customize your Barbarian to be a deadly force on the battlefield while also being useful for exploration and social interactions by selecting the appropriate race, ability scores, and subclass.

When crafting your Barbarian, keep in mind to prioritize Strength and Constitution, make good use of your Rage ability, and employ equipment and feats that bolster your inherent durability and damage-dealing prowess.

FAQs

What is the best race for a Barbarian in D&D 5e?

The best race for a Barbarian depends on the player’s goals, but commonly chosen races include:

  • Half-Orc: Offers Savage Attacks for increased critical hit damage and Relentless Endurance for extra survivability.
  • Goliath: Provides the powerful Stone’s Endurance ability, which can reduce incoming damage, as well as natural bonuses to Strength and Constitution.
  • Mountain Dwarf: This race gives a boost to both Strength and Constitution, the two primary stats for Barbarians.

Which Barbarian subclass is the most powerful?

The best subclass for a Barbarian depends on playstyle:

  • Path of the Totem Warrior (Bear Totem): Offers resistance to all damage except psychic while raging, making it the most tanky option.
  • Path of the Berserker: Great for pure damage output, with Frenzy granting additional attacks.
  • Path of the Ancestral Guardian: Ideal for those who want to protect allies by forcing enemies to focus on the Barbarian.

How does Rage work for Barbarians in D&D 5e?

Rage is the Barbarian’s signature ability. While raging, a Barbarian gains:

  • Advantage on Strength checks and saving throws.
  • Bonus damage on melee weapon attacks using Strength.
  • Resistance to bludgeoning, piercing, and slashing damage.

Rage lasts for 1 minute or until the Barbarian is knocked unconscious or doesn’t attack on their turn. It can be used a limited number of times per day based on the Barbarian’s level.

What are the best feats for a Barbarian in D&D 5e?

Some of the best feats for Barbarians include:

  • Great Weapon Master: Increases damage output significantly by allowing you to take a -5 to hit for a +10 damage bonus.
  • Tough: Increases hit points by 2 for every level, which boosts survivability.
  • Sentinel: Locks down enemies by preventing them from escaping your reach.

How can a Barbarian maximize damage in combat?

To maximize damage, Barbarians can:

  • Use Reckless Attack: This grants advantage on attacks, increasing the chance of hitting and critting.
  • Take the Great Weapon Master feat: This adds a flat +10 to damage in exchange for -5 to hit, which can be offset by the advantage from Reckless Attack.
  • Wield a Greataxe: This weapon offers the highest possible damage dice (1d12), which synergizes with the Brutal Critical feature at higher levels.

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